Toine Giesberts
GAME DESIGNER
Biography
Toine Giesberts is a Designer pursuing a Computer Game Design BFA at George Mason University. He is currently the design director of GADIG, the largest game design club at GMU. The cohesiveness of his team’s work highlights his experience as a design lead. He also has considerable leadership and organisation skills seen most recently with 2023’s GAMEmason. Toine was a part of planning committee for the event that saw over 1,000 people attend various large game and speaker events. Toine believes that communication is key to any good project, working hard to instill that ideal into the teams he works with by communicating and coordinating with other members and team leads, as well as taking initiative when it comes to organizing meetings. Toine’s main focus is on design, having worked as the head designer on many projects working on parts ranging from level design to writing and quest design.
Resume
EDUCATION
Woodbridge Senior Highschool - Advanced Diploma
George Mason University Graduating Senior - BFA: Computer Game Design
SKILLS
Game Engines: Unity, Unreal Engine 4, Bethesda
Creation Kits
Source Control: Sourcetree, Github
Documentation: Microsoft Office Suite, Google Suite
Production Management: Height, Trello, JIRA
3D Modelling: 3DS Max, Blender
Other: Figma
LET'S PLAY!
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS